If you haven’t yet heard, the mid-year update to AuroraHDR just dropped. Version 1.2.0. What’s it about? Two things really, performance and performance.
You can upgrade here if you already have the software.
If you have no idea what AuroraHDR is, I’ve tossed in a few sample photos I took last night from my bike ride around town. I shot these with the Fujifilm X-T2, Fujinon 14mm and 7Artisans 35mm f1.2. Processed with AuroraHDR + Luminar + Lightroom. This will give you a general idea of some of the looks you can achieve using this combination of software.
AuroraHDR 2018 Update
Performance Boost #1 | Windows Upgrade
PC users will be very pleased to know that the Windows version of AuroraHDR has been brought up to par to the Mac version. Very cool considering just over a year ago there wasn’t even a PC version available.
Among some of the many features (complete list below), Skylum has added batch processing for Windows. So if you’re a time-lapse shooter on Windows, you now have HDR batch processing. I know a lot of people were requesting this, so I’m glad to see it finally integrated.
If you never had Aurora because you were a PC user and waiting for improvements, this is the one. It’s finally ready!
btw you can use code GRIFFIN to get 10% off.
Or, you can grab the free trial here.
Performance Boost #2 | General Speed Enhancements
The biggest update here comes to processing single photos and exporting. To me, it’s significant because I do a lot of single photo processing. But I was also a version or two behind this version 1.2, so I’m seeing a lot of improvements in general. Overall everything is a bit snappier especially with single file editing and exporting is significantly faster.
I also updated the thermal paste on my GPU and CPU in my Mid 2014 Macbook Pro. So I’m sure that’s helping a little as well. 🙂
Upgrade #3 | Loupedeck Integration (Mac Only)
Loupedeck is the physical editing console that allows you to manually adjust the settings of your photos through applications like Lightroom and now AuroraHDR. I’ll have a full review as soon as I get my console (shipping to Japan takes forever), but to me this seems very fun. These types of consoles are cool because they allow you to keep some of that analog tactile feel we all lost by moving over to computers.
Instead of moving around sliders and control points, you can use the Loupedeck to move physical dials and controllers.
Is it faster than using a mouse? I’m not sure yet, but for those of us that live on a computer and often get sore wrists from using a mouse and trackpad all day, these types of physical controls are very useful.
For my real job I actually edit trailers (before I took this never-ending vacation to Japan), so on those really crazy busy projects, I’d have to bounce back and forth between a mouse and a Wacom to give different muscles in my wrist a break. I’m hoping this console works out because on my days off, I like doing photography, but usually, my wrists are just trashed.
Full list of features
Windows:
Performance boost when editing and adjusting
Faster export
Better stability and memory management
Batch processing added
Added layers menu and layer options menu
Ability to rename layers
UX improvements
Quick loading of single RAW files
Hover on blends
Added white balance color picker
Localization fixes
Changed order of preset categories
UI fixes and improvements
Added histogram to tone curve filter
Improved stability of Dodge & Burn filter
Added context menu in the filters menu
New camera support
Better Windows document support
Added flip/rotate
Exif saving to document fixed
Loupedeck integration
Improved opening of .DNG image
MAC
Performance boost when editing and opening single files
Faster export
Loupedeck integration
Better brackets sorting during Batch processing
Better memory management
Plugin stability improved
New camera support
Better export performance
Fixed brush drawing
Improved opening of .DNG image